Town building

Market

The Market is where equipment turns into gold and gold turns back into equipment — badly, on purpose. This page carries what it pays, what it charges, what the shelf can roll, what the orders want, and which upgrade takes your holy bone without giving anything back.

What it pays and what it charges

Both prices are built from the same three numbers — the base price of the part, a multiplier for the quality, and a rate for the item's own level — and then pulled far apart by two different quality multipliers.

In game

Selling

Selling has no random element at all. Two items of the same part, quality and level fetch the same gold unless one of them has been forged, so this is a number you can plan around.

part price × quality sell rate × level rate, raised by the sell upgrade, rounded up

An item you have forged sells for more, by 40% of what forging it costs. That figure is worked out from today's forge prices rather than what you actually paid, so buying a forge discount afterwards quietly lowers what an already-forged item sells for.

The sell upgrade also raises what your equipment filter pays when it sells an item automatically. It is not only for items you carry to the Market yourself.

Buying

Buying is not the reverse of selling. It uses a much steeper quality multiplier, a flat store markup of ×6, and a surcharge fixed on each individual item when it was created, anywhere from 80% to 119%. Two identical items on the same shelf can carry different prices.

part price × quality buy rate × level rate × 6 × the item's own surcharge, cut by the buy discount, rounded up

What that comes to

What that comes to
PartQualityLevelSells for (no upgrades)Sells for (every upgrade)Costs (cheapest – dearest) (no upgrades)Costs (cheapest – dearest) (every upgrade)
BootsFine501,3422,14712,880 – 19,1596,440 – 9,580
TorsoSet9953,77486,038774,335 – 1,151,822387,168 – 575,911

Buying an item back always loses gold

Across every part, quality and level, an un-upgraded Market asks 4.6 to 42.8 times what it pays for the same item. With the buy discount and sell bonus both fully bought it still asks 1.5 to 13.4 times. Nothing on the shelf breaks even when resold, so the Market is for equipment you want, never for trading.

What the price upgrades reach

What the price upgrades reach
UpgradeWithout upgradesFully upgradedUpgrades
Sell price0%60%4
Buy discount0%50%5
Refresh discount0%40%4

The goods shelf

The shelf holds 28 spaces, and how many of them carry goods depends on how far the Market has been upgraded. Every refresh clears all of them, bought or not.

A market with no upgrades stocks 6 to 10 items. All 6 stock upgrades together raise that to 18 to 22.

You can put 14 of your own items up for sale at once.

What levels the shelf rolls

Each Market level replaces the level band outright rather than widening it, so raising the Market stops it from rolling the lower levels it used to.

What levels the shelf rolls
Market levelEquipment levelStele tier
01 – 1
11 – 41
25 – 92
310 – 143
415 – 194
520 – 245
625 – 296
730 – 347
835 – 398
940 – 449
1045 – 4910
What levels the shelf rolls
Market levelEquipment levelStele tier
1150 – 5411
1255 – 5912
1360 – 6413
1465 – 6914
1570 – 7415
1675 – 7916
1780 – 8417
1885 – 8918
1990 – 9419
2095 – 9920

What qualities the shelf rolls

These odds are fixed. No Market upgrade changes them; the only thing that moves is whether mythic equipment is in the pool at all.

What qualities the shelf rolls
QualityBefore mythic goodsAfter mythic goods
Common42.87%42.87%
Fine53.59%53.58%
Rare3.22%3.21%
Legendary0.16%0.16%
Mythic0.02%
Set0.16%0.16%

Mythic goods need both the Market upgrade and chapter 10 cleared. Adding them to the pool lowers every other quality slightly, because they share the same draw.

Unique and magic equipment never appear on the shelf at any Market level.

What a refresh costs

Refreshing charges gold that climbs with the Market's own level. The refresh discount is a separate upgrade from the buy discount and does nothing to the price of the goods themselves.

What a refresh costs
Market levelRefresh costWith the discount
010060
1180108
2320192
3520312
4780468
51,100660
61,480888
71,9201,152
82,4201,452
92,9801,788
103,6002,160
What a refresh costs
Market levelRefresh costWith the discount
114,2802,568
125,0203,012
135,8203,492
146,6804,008
157,6004,560
168,5805,148
179,6205,772
1810,7206,432
1911,8807,128
2013,1007,860

Selling in bulk buys a guarantee

Sell 3 or more items of the same quality in one go — legendary, mythic, or set — and the next paid refresh puts one item of that quality on the shelf. It is one item per quality, however many you sold, and it arrives on a refresh you pay for, not on the next visit.

Orders

Orders ask for specific equipment and pay for it. They open at Market level 4 and run in stages: finish every order in a stage and the next stage opens, harder and better paid.

Each order names one quality, drawn by weight, and one part, drawn evenly from the seven. Two orders in the same stage never ask for the same quality and part together. Handing one in needs equipment of exactly that quality — a better item does not qualify — at or above the stage's level floor. Equipment you are wearing cannot be handed in.

Each delivered order pays a fixed item plus one resource, drawn by weight and rolled within a fifth of the stage's figure. Finishing every order in a stage pays a stage reward on top.

You get 2 free refreshes per stage, or 5 with every refresh upgrade bought. Beyond those, one curio buys a refresh, without limit.

Refreshing changes what an order asks for. It does not change what the order pays — the reward was fixed when the order appeared, so there is nothing to reroll for.

Free refreshes are restocked when you claim a stage reward, so buying a refresh upgrade does nothing until the stage after you buy it.

Finishing the last stage pays its orders as usual, but there is no stage reward for it and nothing further to advance to.

One order upgrade does nothing

The tree sells 2 order reward upgrades for 2,700 holy bone in total. The value they raise is never consulted — an order pays exactly what its stage's table says, plus or minus a fifth, whether you buy them or not. Spend the bone elsewhere.

Every stage

Every stage
StageOrdersLevel floorAsks forGold 55.56%Blood 33.33%Bone 11.11%
141Fine 100%6,400–9,600800–1,200160–241
241Fine 60% · Rare 40%7,104–10,656888–1,332177–267
341Rare 100%7,808–11,712976–1,464195–293
441Rare 62.5% · Legendary 18.75% · Set 18.75%8,512–12,7691,064–1,597212–320
545Rare 45.45% · Legendary 27.27% · Set 27.27%9,280–13,9211,160–1,741232–348
645Rare 35.71% · Legendary 32.14% · Set 32.14%10,048–15,0731,256–1,885251–377
745Rare 29.41% · Legendary 35.29% · Set 35.29%10,880–16,3211,360–2,041272–409
845Rare 25% · Legendary 37.5% · Set 37.5%11,712–17,5681,464–2,196292–440
945Rare 21.74% · Legendary 39.13% · Set 39.13%12,544–18,8161,568–2,352313–471
10510Legendary 50% · Set 50%13,440–20,1601,680–2,520336–505
11510Legendary 50% · Set 50%14,336–21,5041,792–2,688358–538
12510Legendary 50% · Set 50%15,296–22,9441,912–2,868382–574
13510Legendary 50% · Set 50%16,256–24,3842,032–3,048406–610
14510Legendary 50% · Set 50%17,216–25,8252,152–3,229430–646
15515Legendary 50% · Set 50%18,240–27,3612,280–3,421456–684
16515Legendary 50% · Set 50%19,264–28,8972,408–3,613481–723
17515Legendary 50% · Set 50%20,352–30,5292,544–3,817508–764
18515Legendary 50% · Set 50%21,440–32,1612,680–4,021536–805
19515Legendary 50% · Set 50%22,528–33,7922,816–4,224563–845
20620Legendary 40% · Set 40% · Unique 20%23,680–35,5202,960–4,440592–889
21620Legendary 40% · Set 40% · Unique 20%24,832–37,2483,104–4,656620–932
22620Legendary 40% · Set 40% · Unique 20%26,048–39,0723,256–4,884651–977
23620Legendary 40% · Set 40% · Unique 20%27,264–40,8963,408–5,112681–1,023
24620Legendary 40% · Set 40% · Unique 20%28,480–42,7203,560–5,340712–1,068
25625Legendary 40% · Set 40% · Unique 20%29,760–44,6403,720–5,580744–1,116
26625Legendary 40% · Set 40% · Unique 20%31,040–46,5603,880–5,820776–1,164
27625Legendary 40% · Set 40% · Unique 20%32,384–48,5764,048–6,072809–1,215
28625Legendary 40% · Set 40% · Unique 20%33,728–50,5934,216–6,325843–1,265
29625Legendary 40% · Set 40% · Unique 20%35,072–52,6094,384–6,577876–1,316
30630Legendary 40% · Set 40% · Unique 20%36,480–54,7214,560–6,841912–1,368
31630Legendary 40% · Set 40% · Unique 20%37,888–56,8334,736–7,105947–1,421
32630Legendary 40% · Set 40% · Unique 20%39,360–59,0414,920–7,381984–1,476
33630Legendary 40% · Set 40% · Unique 20%40,832–61,2495,104–7,6571,020–1,532
34630Legendary 40% · Set 40% · Unique 20%42,304–63,4575,288–7,9331,057–1,587
35635Legendary 40% · Set 40% · Unique 20%43,840–65,7605,480–8,2201,096–1,645
36635Legendary 40% · Set 40% · Unique 20%45,376–68,0645,672–8,5081,134–1,702
37635Legendary 40% · Set 40% · Unique 20%46,976–70,4645,872–8,8081,174–1,762
38635Legendary 40% · Set 40% · Unique 20%48,576–72,8646,072–9,1081,214–1,822
39635Legendary 40% · Set 40% · Unique 20%50,176–75,2646,272–9,4081,254–1,882
40640Legendary 40% · Set 40% · Unique 20%51,840–77,7606,480–9,7201,296–1,945
41640Legendary 40% · Set 40% · Unique 20%53,504–80,2566,688–10,0321,337–2,007
42640Legendary 40% · Set 40% · Unique 20%55,232–82,8486,904–10,3561,380–2,072
43640Legendary 40% · Set 40% · Unique 20%56,960–85,4407,120–10,6801,424–2,136
44640Legendary 40% · Set 40% · Unique 20%58,688–88,0327,336–11,0041,467–2,201
45645Legendary 40% · Set 40% · Unique 20%60,480–90,7207,560–11,3401,512–2,268
46645Legendary 40% · Set 40% · Unique 20%62,272–93,4087,784–11,6761,556–2,336
47645Legendary 40% · Set 40% · Unique 20%64,128–96,1928,016–12,0241,603–2,405
48645Legendary 40% · Set 40% · Unique 20%65,984–98,9778,248–12,3731,649–2,475
49645Legendary 40% · Set 40% · Unique 20%67,840–101,7618,480–12,7211,696–2,544
50650Legendary 40% · Set 40% · Unique 20%69,760–104,6418,720–13,0811,744–2,616
51650Legendary 40% · Set 40% · Unique 20%71,680–107,5218,960–13,4411,792–2,688
52650Legendary 40% · Set 40% · Unique 20%73,664–110,4979,208–13,8131,841–2,763
53650Legendary 40% · Set 40% · Unique 20%75,648–113,4739,456–14,1851,891–2,837
54650Legendary 40% · Set 40% · Unique 20%77,632–116,4499,704–14,5571,940–2,912
55655Legendary 40% · Set 40% · Unique 20%79,680–119,5219,960–14,9411,992–2,988
56655Legendary 40% · Set 40% · Unique 20%81,728–122,59310,216–15,3252,043–3,065
57655Legendary 40% · Set 40% · Unique 20%83,840–125,76110,480–15,7212,096–3,145
58655Legendary 40% · Set 40% · Unique 20%85,952–128,92910,744–16,1172,148–3,224
59655Legendary 40% · Set 40% · Unique 20%88,064–132,09611,008–16,5122,201–3,303
60660Legendary 40% · Set 40% · Unique 20%90,240–135,36011,280–16,9202,256–3,385
61660Legendary 40% · Set 40% · Unique 20%92,416–138,62411,552–17,3282,310–3,466
62660Legendary 40% · Set 40% · Unique 20%94,656–141,98411,832–17,7482,366–3,550
63660Legendary 40% · Set 40% · Unique 20%96,896–145,34412,112–18,1682,422–3,634
64660Legendary 40% · Set 40% · Unique 20%99,136–148,70412,392–18,5882,478–3,718
65665Legendary 40% · Set 40% · Unique 20%101,440–152,16012,680–19,0202,536–3,805
66665Legendary 40% · Set 40% · Unique 20%103,744–155,61612,968–19,4522,593–3,891
67665Legendary 40% · Set 40% · Unique 20%106,112–159,16813,264–19,8962,652–3,980
68665Legendary 40% · Set 40% · Unique 20%108,480–162,72013,560–20,3402,712–4,069
69665Legendary 40% · Set 40% · Unique 20%110,848–166,27213,856–20,7842,771–4,157
70670Legendary 40% · Set 40% · Unique 20%113,280–169,92014,160–21,2402,832–4,248
71670Legendary 40% · Set 40% · Unique 20%115,712–173,56814,464–21,6962,892–4,340
72670Legendary 40% · Set 40% · Unique 20%118,208–177,31214,776–22,1642,955–4,433
73670Legendary 40% · Set 40% · Unique 20%120,704–181,05615,088–22,6323,017–4,527
74670Legendary 40% · Set 40% · Unique 20%123,200–184,80015,400–23,1003,080–4,620
75675Legendary 40% · Set 40% · Unique 20%125,760–188,64015,720–23,5803,144–4,716
76675Legendary 40% · Set 40% · Unique 20%128,320–192,48016,040–24,0603,208–4,812
77675Legendary 40% · Set 40% · Unique 20%130,944–196,41616,368–24,5523,273–4,911
78675Legendary 40% · Set 40% · Unique 20%133,568–200,35316,696–25,0453,339–5,009
79675Legendary 40% · Set 40% · Unique 20%136,192–204,28917,024–25,5373,404–5,108
80680Legendary 40% · Set 40% · Unique 20%138,880–208,32117,360–26,0413,472–5,208
81680Legendary 40% · Set 40% · Unique 20%141,568–212,35317,696–26,5453,539–5,309
82680Legendary 40% · Set 40% · Unique 20%144,320–216,48118,040–27,0613,608–5,412
83680Legendary 40% · Set 40% · Unique 20%147,072–220,60918,384–27,5773,676–5,516
84680Legendary 40% · Set 40% · Unique 20%149,824–224,73718,728–28,0933,745–5,619
85685Legendary 40% · Set 40% · Unique 20%152,640–228,96119,080–28,6213,816–5,724
86685Legendary 40% · Set 40% · Unique 20%155,456–233,18519,432–29,1493,886–5,830
87685Legendary 40% · Set 40% · Unique 20%158,336–237,50519,792–29,6893,958–5,938
88685Legendary 40% · Set 40% · Unique 20%161,216–241,82520,152–30,2294,030–6,046
89685Legendary 40% · Set 40% · Unique 20%164,096–246,14520,512–30,7694,102–6,154
90690Legendary 40% · Set 40% · Unique 20%167,040–250,56120,880–31,3214,176–6,265
91690Legendary 40% · Set 40% · Unique 20%169,984–254,97721,248–31,8734,249–6,375
92690Legendary 40% · Set 40% · Unique 20%172,992–259,48921,624–32,4374,324–6,488
93690Legendary 40% · Set 40% · Unique 20%176,000–264,00022,000–33,0004,400–6,601
94690Legendary 40% · Set 40% · Unique 20%179,008–268,51222,376–33,5644,475–6,713
95695Legendary 40% · Set 40% · Unique 20%182,080–273,12022,760–34,1404,552–6,829
96695Legendary 40% · Set 40% · Unique 20%185,152–277,72823,144–34,7164,628–6,944
97695Legendary 40% · Set 40% · Unique 20%188,288–282,43223,536–35,3044,707–7,061
98695Legendary 40% · Set 40% · Unique 20%191,424–287,13623,928–35,8924,785–7,179
99695Legendary 40% · Set 40% · Unique 20%194,560–291,84024,320–36,4804,864–7,297
1006100Legendary 40% · Set 40% · Unique 20%197,760–296,64024,720–37,0804,944–7,417

Each order pays one of these three, not all of them. Which one is decided when the order appears; the chance is in the column heading.

Showing every stage from 1 to 100.

The vault

The vault sells high-quality equipment for runestones instead of gold. It opens at Market level 8 and stocks 6 items, or 9 with every slot upgrade bought.

This is the Market's Vault, which sells equipment. The Warehouse has a tab the game also calls Vault, and that one is storage.Warehouse

What the vault charges

The price is runestones of the quality your Market level has reached — one family, not both. Which family depends on the part: weapons and jewellery take attack runestones, armour takes defense. The count is rolled per item within a fifth of the figure below.

What the vault charges
Market levelRunestones (whichever the part takes)Count (cheapest – dearest)
1Locked
2Locked
3Locked
4Locked
5Locked
6Locked
7Locked
8Common Attack RuneorCommon Defense Rune9 – 15
9Common Attack RuneorCommon Defense Rune12 – 18
10Common Attack RuneorCommon Defense Rune14 – 22
11Fine Attack RuneorFine Defense Rune7 – 11
12Fine Attack RuneorFine Defense Rune9 – 15
13Fine Attack RuneorFine Defense Rune12 – 18
14Fine Attack RuneorFine Defense Rune14 – 22
15Rare Attack RuneorRare Defense Rune7 – 11
16Rare Attack RuneorRare Defense Rune9 – 15
17Rare Attack RuneorRare Defense Rune12 – 18
18Rare Attack RuneorRare Defense Rune14 – 22
19Legendary Attack RuneorLegendary Defense Rune7 – 11
20Legendary Attack RuneorLegendary Defense Rune9 – 15

Every few levels the vault steps up a runestone quality and the count drops back down. The step is an increase, not a discount — a smaller number of a scarcer runestone.

Mythic equipment costs 3 times as many runestones as anything else on the shelf.

Runestones are taken from your bag only. Runestones sitting in the warehouse or the wallet do not count towards the price.

What the vault stocks

The vault only offers legendary, set, and unique equipment. It weighs each individual piece rather than each quality, so how likely a quality is depends on how many pieces carry it as well as on its weight. Buying the mythic vault upgrade adds mythic equipment at a tenth of the weight per piece.

What the vault stocks
QualityPieces in the poolBefore mythic goodsAfter mythic goods
Legendary8139.51%38.55%
Set9043.9%42.84%
Unique3416.59%16.18%
Mythic512.43%

Refreshing the vault is free

Once you have bought any one item, refreshing rerolls every slot at no cost — including the ones you did not buy. Buying the cheapest item on the shelf is enough to reroll the whole vault.