Database / Items
Resources & items
The three town resources and every consumable item, with what the game says each one is for.
Town resources
Gold, Blood, and Bone are the three currencies the town runs on. They never expire and are shared across everything you do.
- GoldShimmering gold coins, mainly obtained from Campaign and Exploration.Mostly used to bewitch prisoners in the Prison, buy equipment from the Market, and forge equipment in the Workshop.
- BloodThe blood of the Old Gods, mainly obtained from Campaign and Exploration.Mostly used to bless Godsworn in the Temple and torment prisoners in the Prison.
- BoneBones infused with power, mainly obtained from Stele tasks and Exploration.Mostly used for building Renovation, equipment Refining in the Workshop, and Golem reshaping.
Curios · 9
Curios open runs, repeat bosses, and pay for town upgrades. They drop from adventures and mode bosses.
- Echo of the BossEcho of the Boss, used to challenge the Boss again.
- Abyssal ScalesScale of the Ancient Abyssal Leviathan. Can transport you to the target island.
- Gazing EyeCreepy and terrifying eye. Can locate treasure islands.
- Resonance CrystalMysterious crystal filled with energy. Can open rooms in the Divine Tower.
- Soul ShardsGlowing fragment that can be used to Infuse classes.
- Void StarsA tiny star from another dimension, used to enter the Otherworld.
- Astral EssencePure energy from the core of the Astral Plane, used to Renovate buildings.
- Pious HeartA still faintly beating believer's heart, used to unlock Boon slots.
- Faith SkullsA skull offered by mad cultists. It can be used to enter the End.
Consumables · 31
Consumables are used up on the spot: chests hand you equipment, rune bags hand you runes, and the rest change one thing about a hero or an item. The level span covers every chest level; open a chest to see its own range.
- Common Attack RuneRequires a Common Attack Rune. Priority is given to deducting the rune with the larger quantity.
- Fine Attack RuneRequires a Fine Attack Rune. Priority is given to deducting the rune with the larger quantity.
- Rare Attack RuneRequires a Rare Attack Rune. Priority is given to deducting the rune with the larger quantity.
- Legendary Attack RuneRequires a Legendary Attack Rune. Priority is given to deducting the rune with the larger quantity.
- Mythic Attack RuneRequires a Mythic Attack Rune. Priority is given to deducting the rune with the larger quantity.
- Common Defense RuneRequires a Common Defense Rune. Priority is given to deducting the rune with the larger quantity.
- Fine Defense RuneRequires a Fine Defense Rune. Priority is given to deducting the rune with the larger quantity.
- Rare Defense RuneRequires a Rare Defense Rune. Priority is given to deducting the rune with the larger quantity.
- Legendary Defense RuneRequires a Legendary Defense Rune. Priority is given to deducting the rune with the larger quantity.
- Mythic Defense RuneRequires a Mythic Defense Rune. Priority is given to deducting the rune with the larger quantity.
- Common ChestRandomly gain 1 piece of equipment level 1 to 99, usually Common.
- Fine ChestRandomly gain 1 piece of equipment level 1 to 99, at least Fine.
- Rare ChestRandomly gain 1 piece of equipment level 1 to 99, at least Rare.
- Legendary ChestRandomly gain 1 piece of equipment level 1 to 99, always Legendary. (Chests above level 10 have a chance to drop Mythic quality)
- Mythic ChestRandomly gain one Level 1 to 99 equipment item, guaranteed to be Mythic rarity.
- Set ChestRandomly obtain a piece of Equipment from level 1 to 99, which is guaranteed to be a Set item. (Higher chance to obtain a Set for the current class.)
- Unique ChestRandomly gain 1 piece of equipment level 1 to 99, always Unique.
- Common Rune PouchRandomly obtain one Common Rune.
- Fine Rune PouchRandomly obtain one Fine Rune.
- Rare Rune PouchRandomly obtain one Rare Rune.
- Legendary Rune PouchRandomly obtain one Legendary Rune.
- Mythic Rune PouchRandomly obtain one Mythic Rune.
- Fractured SoulGrants 400 XP to the current Godsworn.
- Restless SoulGrants 2000 XP to the current Godsworn.
- Frenetic SoulGrants 10000 XP to the current Godsworn.
- Undying SoulAdds 50,000 EXP to the current Godsworn.
- Eternal SoulAdds 200,000 EXP to the current Godsworn.
- Blood CrystalCan re-roll the attribute growth of the current Godsworn. (Can be unlocked for Combine through Sanctum Upgrades)
- Agony ScalesDue to a feature change, this item is no longer useful and will be converted back into [Abyssal Scales] in the next update
- Dark StarCan remove the last Inspire Mastery from the current Godsworn. (Can be unlocked for Combine through Sanctum Upgrades)
- Crystallized SkullCan reroll the current Godsworn's Mutated Skill. (Can be unlocked for Combine through Sanctum Upgrades)