Fearless Hammer
Unique · WeaponWeapon type: HammersJob: Warrior
Base attack weighting
- Main Stat to Physical Attack Ratio90%
- Main Stat to Elemental Attack Ratio10%
Requirements
Fixed & possible affixes
- Strength +1%
- [Warrior] skill [Honor Guard] increases Strength instead of Physical Resistance.
Equipment dossier
Fearless Hammer
UniqueWeaponHammers
Unique · Weapon · Hammers
Equipment profile
- Quality
- Unique
- Part
- Weapon
- Weapon type
- Hammers
- Legendary affix slots
- 0
Stat template
Attack weighting
- Main Stat to Physical Attack Ratio 90%
- Main Stat to Elemental Attack Ratio 10%
Attribute requirements
- Strength 8
Affix rules
- Fixed affix: Strength +1%
- Unique skill affix: [Warrior] skill [Honor Guard] increases Strength instead of Physical Resistance.
Acquisition & unlock
- Minimum chest level
- 5
- Minimum chapter
- Desolate Battlefield
At the Workshop
- Runestones for forging
- Attack runestones
- Sockets
- This quality never has sockets
- Refines into
- This quality cannot be refined
How the Workshop worksForge calculatorWhat an item's level does
What the Market pays for it
Selling is fixed: the same part at the same quality and level always fetches the same gold. Buying is not, because every item carries a surcharge of its own decided when it was created.
| Item level | Sells for | With the sell upgrade | Costs on the shelf | With the buy discount |
|---|---|---|---|---|
| 1 | 74 | 118 | 2,204 – 3,278 | 1,102 – 1,639 |
| 50 | 4,025 | 6,440 | 120,744 – 179,607 | 60,372 – 89,804 |
| 99 | 14,892 | 23,826 | 446,732 – 664,513 | 223,366 – 332,257 |
Forging raises what this sells for on top of the figures above, by part of the gold you put into it.
Three levels are shown as samples; an item of any other level follows the same formula against its own level rate.
Buying one back always costs more than selling it paid, at every level and with every upgrade bought. Even at its most favourable — every price upgrade bought and the cheapest surcharge — the shelf asks 9.3 times what it paid you.