Attribute dossier

Strength

CorePoints / fixedHero only
A character Primary Attribute. Each point increases Physical Attack by 〔current value 1〕 and Physical Defense by 〔current value 2〕.

Attribute profile

Game group
Core
Value type
Points / fixed
Companion inheritance
Hero only

Official game description pattern

A character Primary Attribute. Each point increases Physical Attack by 〔current value 1〕 and Physical Defense by 〔current value 2〕.

Bracketed values are filled from the current hero level, attribute value, or granting effect. No universal number is assumed.

Verified calculation

Current build conversion: one point grants one point to each named derived attribute

Open combat-rate calculator

Direct affix sources

These affixes explicitly target this attribute. Standard equipment rolls show their quality and eligible parts; contextual affixes are identified separately.

Strength
Quality
Fine
Eligible parts
Weapon · Amulet · Ring · Helmet · Torso · Gloves · Boots
Primary Attributes
Quality
Fine
Eligible parts
Weapon · Amulet · Ring · Helmet · Torso · Gloves · Boots
StrengthContext-specific sourceNo standard equipment part
Primary AttributesContext-specific sourceNo standard equipment part

Runes using those affixes

Official builds naming this attribute