Chapter dossier

Scorched Wastes

Chapter 3Equipment levels 10–1413 Sites
Scorched Wastes is Chapter 3, with equipment levels 10–14 and 13 sites.

Chapter overview

Chapter map
Equipment levels
10–14
Sites
13
Chest refresh
160 enemy groups defeated
Boss repeat cost
Echo of the Boss ×5

Site progression

Main levels progress in order. Treasure and boss nodes unlock after the prerequisite shown on each card. Text labels keep every node type understandable without color.

1LevelElite
Enemy level
10
Attribute level
10
Enemy groups
8
Group power
60
2LevelElite
Enemy level
10
Attribute level
10
Enemy groups
8
Group power
60
After
Level 1
3LevelElite
Enemy level
11
Attribute level
11
Enemy groups
8
Group power
60
After
Level 2
4LevelElite
Enemy level
11
Attribute level
11
Enemy groups
8
Group power
60
After
Level 3
5LevelElite
Enemy level
12
Attribute level
12
Enemy groups
8
Group power
60
After
Level 4
6LevelElite
Enemy level
12
Attribute level
12
Enemy groups
8
Group power
60
After
Level 5
7LevelElite
Enemy level
13
Attribute level
13
Enemy groups
8
Group power
60
After
Level 6
8LevelElite
Enemy level
13
Attribute level
13
Enemy groups
8
Group power
60
After
Level 7
9LevelElite
Enemy level
14
Attribute level
14
Enemy groups
8
Group power
60
After
Level 8
10LevelElite
Enemy level
14
Attribute level
14
Enemy groups
8
Group power
60
After
Level 9
1TreasureElite
Enemy level
11
Attribute level
11
Enemy groups
4
Group power
60
After
Level 4
2TreasureElite
Enemy level
13
Attribute level
13
Enemy groups
4
Group power
60
After
Level 8
1Boss
Enemy level
14
Attribute level
14
Enemy groups
1
Group power
50
After
Level 10

Rewards by site type

Level10 nodes

The desert is scorched by the blazing sun. Silent Ruinstone Guardians stand watch, protecting the ancient grounds.

  • Equipment Chest
  • Gold
  • Blood
  • Soul
  • Curio
Treasure2 nodes

Treasure hoarded by monsters is hidden here. Eliminate the enemies to claim bountiful rewards.

  • Legendary Chest
  • Equipment Chest
  • Gold
  • Blood
  • Bone
  • Soul
  • Curio
Boss1 node

The regional Boss guards this place. Defeat it to obtain rare loot.

  • Set Chest
  • Equipment Chest
  • Gold
  • Blood
  • Bone
  • Soul
  • Curio

Chapter combat rewards

These are base outcomes before encounter and team-position modifiers. A weighted percentage only describes the choice inside a successful roll.

Base outcome before encounter modifiers: 0.24% chance for 1 roll to 0.36% chance for 1 rollEncounter type and team position can change this outcome.
Base outcome before encounter modifiers: 0.12% chance for 1 roll to 0.18% chance for 1 rollEncounter type and team position can change this outcome.
Base outcome before encounter modifiers: 0.02% chance for 1 roll to 0.04% chance for 1 rollEncounter type and team position can change this outcome.
Base outcome before encounter modifiers: 0.2% chance for 1 roll to 0.3% chance for 1 rollPious Heart cap appliesEncounter type and team position can change this outcome.

Enemies and boss

Regular enemies

Boss

Kuru the WardenBoss

Modes unlocked after completion

Adjacent chapters