Enemy dossier

Giant Tree Warden

BossTemplate power 2003 combat skills
Giant Tree Warden is a boss with template power 200. Encounter scaling changes its final combat values.

Potential appearances

Chapter roster

Doom appearance poolSite boss pool
Potential stages
1 / 2

This chapter boss can be selected as a site boss in Doom stages 1 and 2.

Combat skills

Values shown here are level-one skill values unless a level range is stated.

Bash1 level

Smash the ground, dealing area Blunt damage.

Cooldown
1.4 s
Cast distance
1.2 m
Blast Seed1 level

Throw multiple explosive seeds, dealing Fire damage.

Cooldown
5 s
Cast distance
1.2 m
Root1 level

Roots burrow underground, continuously restoring Life.

Cooldown
12 s
Cast distance
1.2 m

Base combat template

These values are set before encounter attribute-level scaling. Chapter, Explore, Sanctum, Outlands and Doom encounters can scale them further, so they are not final in-battle stats.

Encounter level scaling

Every encounter runs the template through this table. The multiplier applies to the template value above, and the drop and experience rates apply to whatever the encounter pays out.

LevelPhysical AttackElemental AttackPhysical DefenseElemental DefenseHealthCrit ValueDodge ValueResource dropsExperienceChest level
125533331110100%100%1
10235166446,0967468281%281%3
209119826817825,120228208533%533%5
3022348466044062,295470428842%842%7
404409521,305870123,3778007281204%1204%9
507741,6772,3041,536218,0421,2181,1081620%1620%11
601,2682,7483,7812,521358,0311,7241,5682088%2088%13
701,9544,2345,8313,887552,4582,3182,1082606%2606%15
803,0376,5819,0706,047859,6343,0002,7283175%3175%17
904,5909,94613,7159,1431,300,2753,7703,4283791%3791%19
1006,86114,86520,50713,6721,944,6464,6284,2084455%4455%20
11010,09621,87520,50713,6722,863,2754,6284,2085165%5165%25
12014,56831,56320,50713,6724,133,2414,6284,2085919%5919%30
13020,82645,12420,50713,6725,911,1114,6284,2086718%6718%35
14029,22263,31520,50713,6728,296,6724,6284,2087558%7558%40
15040,62588,02120,50713,67211,537,2084,6284,2088440%8440%45

Levels are sampled every ten steps; the table runs to level 150.

Base drop outcomes

These are base roll outcomes. Encounter type, team position, enemy level and player bonuses can change the final reward. Sanctum and Outlands boss currencies are mode rewards and are not claimed as this enemy's fixed drop.

Gold×10–15
Base outcome before encounter modifiers: 3 guaranteed rolls to 4 guaranteed rolls + 50% chance for 1 extra rollEncounter type and team position can change this outcome.
Blood×2–3
Base outcome before encounter modifiers: 1 guaranteed roll + 20% chance for 1 extra roll to 1 guaranteed roll + 80% chance for 1 extra rollEncounter type and team position can change this outcome.
Bone×2–3
Base outcome before encounter modifiers: 30% chance for 1 roll to 45% chance for 1 rollEncounter type and team position can change this outcome.
Base outcome before encounter modifiers: 1 guaranteed roll to 1 guaranteed roll + 50% chance for 1 extra rollEncounter type and team position can change this outcome.
Base outcome before encounter modifiers: 1 guaranteed rollEncounter type and team position can change this outcome.

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