Attribute dossier

Health Reservation

OtherPercentageHero only
Health Reservation effects consume less Health.

Attribute profile

Game group
Other
Value type
Percentage
Companion inheritance
Hero only

Official game description pattern

Health Reservation effects consume less Health.

Verified calculation

Remaining multiplier = 100 / (100 + value)

Skill cost

Enter only modifiers that apply to the selected skill. Applicable values are combined before the runtime multiplier is calculated. Skills that are neither Martial nor Spell use the runtime default value 1 instead.

Formulacost remaining = 100 ÷ (100 + runtime base + combined reduction)Current substitutionruntime base: 0 · combined reduction: 35cost remaining: 0.7407100 × 0.7407 = 74.07
Adjusted skill cost
74.07
Open combat-rate calculator

Direct affix sources

These affixes explicitly target this attribute. Standard equipment rolls show their quality and eligible parts; contextual affixes are identified separately.

Health Reservation
Quality
Rare
Eligible parts
Weapon · Amulet · Ring · Helmet · Torso · Gloves · Boots
Health ReservationContext-specific sourceNo standard equipment part