Spike Trap
Job: Mercenary · Lv. 1 values- Skill type
- Skill
- Required weapon
- SwordsDaggersBows
- Mana cost
- 112
- Cooldown
- 8 s
- Cast distance
- 3 m
Impales the target with spikes, dealing Pierce damage, and applying Slow.
Skill dossier
Spike Trap
MercenaryTalent skillSwordsDaggersBows
Impales the target with spikes, dealing Pierce damage, and applying Slow.
Skill profile
- Job
- Mercenary
- Compendium category
- Talent Skills
- Skill type
- Skill
- Cooldown
- 8 s
- Cast distance
- 3 m
- Mana cost
- 112
Cooldown and costs are the level-one values; talents, gear and stats change them in play.
Placement
Placement varies by character; this entry has no fixed row or column
Required weapons
SwordsDaggersBows
Tags
MartialUtilityAffliction
Mechanics & keywords
Displayed skill lines
- Number of Hits: 5
- Pierce Damage: 200% Crit Value
Coefficients are the level-one values before any damage bonus. In play they scale with the skill level and with the damage bonuses your hero carries.
Coefficients by skill level
| Line | Lv.1 | Lv.5 | Lv.10 |
|---|---|---|---|
| Pierce Damage | 200% Crit Value | 330% Crit Value | 510% Crit Value |
Level progression
| Level | Cooldown | Mana Cost |
|---|---|---|
| Lv.1 | 8 | 112 |
| Lv.2 | 8 | 144 |
| Lv.3 | 8 | 176 |
| Lv.4 | 8 | 216 |
| Lv.5 | 8 | 248 |
| Lv.6 | 8 | 288 |
| Lv.7 | 8 | 320 |
| Lv.8 | 8 | 360 |
| Lv.9 | 8 | 400 |
| Lv.10 | 8 | 440 |
Alternate form
Spikes pierce the target, dealing Pierce damage and inflicting Sunder.
Level values match the base form.MartialUtilityAffliction