Unbroken Will
Base attack weighting
- Main stat Health ratio60%
- Main Stat to Mana Ratio40%
Fixed & possible affixes
- Physical Damage +1%
- While Bloodied, Physical Damage +50%
Equipment dossier
Unbroken Will
Equipment profile
- Quality
- Legendary
- Part
- Ring
- Weapon type
- —
- Legendary affix slots
- 4
Stat template
Attack weighting
- Main stat Health ratio 60%
- Main Stat to Mana Ratio 40%
Affix rules
- Fixed affix: Physical Damage +1%
- Legendary affix pool: While Bloodied, Physical Damage +50% · Selection weight: 100
Acquisition & unlock
No special acquisition requirement is listed.
Upgrade progression
Upgrades from
Can upgrade to
At the Workshop
- Runestones for forging
- Attack runestones
- Sockets
- This quality never has sockets
- Refines into
- Mythic
A failed attempt destroys the item. It also needs the Workshop upgrade that opens Mythic refining, and a Mythic version of this item to become.
How the Workshop worksForge calculatorWhat an item's level does
What the Market pays for it
Selling is fixed: the same part at the same quality and level always fetches the same gold. Buying is not, because every item carries a surcharge of its own decided when it was created.
| Item level | Sells for | With the sell upgrade | Costs on the shelf | With the buy discount |
|---|---|---|---|---|
| 1 | 102 | 164 | 2,351 – 3,496 | 1,176 – 1,748 |
| 50 | 5,590 | 8,944 | 128,794 – 191,581 | 64,397 – 95,791 |
| 99 | 20,682 | 33,092 | 476,514 – 708,814 | 238,257 – 354,407 |
Forging raises what this sells for on top of the figures above, by part of the gold you put into it.
Three levels are shown as samples; an item of any other level follows the same formula against its own level rate.
Buying one back always costs more than selling it paid, at every level and with every upgrade bought. Even at its most favourable — every price upgrade bought and the cheapest surcharge — the shelf asks 7.2 times what it paid you.