Temporal Cadence
Base attack weighting
- Main stat Health ratio55%
- Main Stat to Mana Ratio45%
Fixed & possible affixes
- Mana Reservation +1%
- Spell Damage increased by 20% for each Aura effect
Equipment dossier
Temporal Cadence
Equipment profile
- Quality
- Mythic
- Part
- Amulet
- Weapon type
- —
- Legendary affix slots
- 4
Stat template
Attack weighting
- Main stat Health ratio 55%
- Main Stat to Mana Ratio 45%
Affix rules
- Fixed affix: Mana Reservation +1%
- Legendary affix pool: Spell Damage increased by 20% for each Aura effect · Selection weight: 100
Some possible affix values are determined when the item is generated and are not fixed here.
Acquisition & unlock
No special acquisition requirement is listed.
Upgrade progression
Upgrades from
At the Workshop
- Runestones for forging
- Attack runestones
- Sockets
- This quality never has sockets
- Refines into
- This quality cannot be refined
How the Workshop worksForge calculatorWhat an item's level does
What the Market pays for it
Selling is fixed: the same part at the same quality and level always fetches the same gold. Buying is not, because every item carries a surcharge of its own decided when it was created.
| Item level | Sells for | With the sell upgrade | Costs on the shelf | With the buy discount |
|---|---|---|---|---|
| 1 | 490 | 784 | 14,101 – 20,975 | 7,051 – 10,488 |
| 50 | 26,832 | 42,932 | 772,762 – 1,149,483 | 386,381 – 574,742 |
| 99 | 99,274 | 158,838 | 2,859,080 – 4,252,882 | 1,429,540 – 2,126,441 |
Forging raises what this sells for on top of the figures above, by part of the gold you put into it.
Three levels are shown as samples; an item of any other level follows the same formula against its own level rate.
Buying one back always costs more than selling it paid, at every level and with every upgrade bought. Even at its most favourable — every price upgrade bought and the cheapest surcharge — the shelf asks 9.0 times what it paid you.