Enemy dossier

Frostfang Shaman

Normal enemyTemplate power 252 combat skills
Frostfang Shaman is a normal enemy with template power 25. Encounter scaling changes its final combat values.

Potential appearances

Chapter roster

Doom appearance poolRegular enemy pool
Potential stages
1 / 2 / 3

This enemy can appear in the regular enemy pool for stages 1 and 2, and around a stage 3 boss when its chapter theme is selected.

Combat skills

Values shown here are level-one skill values unless a level range is stated.

Lightning1 level

Calls down lightning to strike random targets, dealing Lightning damage.

Cooldown
1.4 s
Cast distance
3.4 m
Frost Wolf Howl1 level

All allies gain increased Physical Attack and increased Healing Power

Cooldown
12 s
Cast distance
3 m

Base combat template

These values are set before encounter attribute-level scaling. Chapter, Explore, Sanctum, Outlands and Doom encounters can scale them further, so they are not final in-battle stats.

Encounter level scaling

Every encounter runs the template through this table. The multiplier applies to the template value above, and the drop and experience rates apply to whatever the encounter pays out.

LevelPhysical AttackElemental AttackPhysical DefenseElemental DefenseHealthCrit ValueDodge ValueResource dropsExperienceChest level
12332971010100%100%1
10193139331,7686868281%281%3
20761221561347,286208208533%533%5
3018629838533018,069428428842%842%7
4036658676165335,7867287281204%1204%9
506451,0321,3441,15263,2451,1081,1081620%1620%11
601,0571,6912,2051,890103,8501,5681,5682088%2088%13
701,6282,6063,4012,916160,2452,1082,1082606%2606%15
802,5314,0505,2914,535249,3442,7282,7283175%3175%17
903,8256,1208,0016,858377,1563,4283,4283791%3791%19
1005,7179,14811,96310,254564,0614,2084,2084455%4455%20
1108,41313,46211,96310,254830,5174,2084,2085165%5165%25
12012,14019,42411,96310,2541,198,8824,2084,2085919%5919%30
13017,35527,76811,96310,2541,714,5684,2084,2086718%6718%35
14024,35238,96311,96310,2542,406,5204,2084,2087558%7558%40
15033,85454,16611,96310,2543,346,4654,2084,2088440%8440%45

Levels are sampled every ten steps; the table runs to level 150.

Base drop outcomes

These are base roll outcomes. Encounter type, team position, enemy level and player bonuses can change the final reward. Sanctum and Outlands boss currencies are mode rewards and are not claimed as this enemy's fixed drop.

Gold×2–3
Base outcome before encounter modifiers: 60% chance for 1 roll to 90% chance for 1 rollEncounter type and team position can change this outcome.
Blood×2–3
Base outcome before encounter modifiers: 12% chance for 1 roll to 18% chance for 1 rollEncounter type and team position can change this outcome.
Bone×1
Base outcome before encounter modifiers: 3% chance for 1 roll to 4.5% chance for 1 rollEncounter type and team position can change this outcome.
Base outcome before encounter modifiers: 2.2% chance for 1 roll to 3.3% chance for 1 rollEncounter type and team position can change this outcome.

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