Path of Idle Wiki

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Official buildsThe 23 player-visible official builds with exact skills, masteries, equipment, runeword pairings, and preferred attributes.23EquipmentEquipment, rarity, upgrades, sets and acquisition.315SkillsBasic skills, talent skills, talent masteries, level growth, tags, and alternate forms.162RunesAttack and defense runes, quality growth, affix ranges, and runeword links.24RunewordsExact three-rune sequences and the talents they grant.72Skill tagsStructured game reference data.20Combat mechanicsPlayer-facing combat states and keyword mechanics with skill and mastery relationships.11AffixesStructured game reference data.629Affix qualitiesStructured game reference data.8AttributesThe 56 player-visible hero attributes, their units, formulas, inheritance, and verified sources.56Equipment attributesStructured game reference data.40Equipment partsStructured game reference data.7Equipment qualitiesStructured game reference data.8Equipment setsFive-piece equipment collections, 2-piece and 4-piece bonuses, related skills, and Set Chest acquisition.18Weapon typesStructured game reference data.6Rune qualitiesStructured game reference data.5Item qualitiesStructured game reference data.8Drop itemsStructured game reference data.18ChaptersAll 20 chapters, site progression, bosses, rewards, chest refresh, and repeat costs.20EnemiesEnemy and boss appearances, skills, base combat templates, and drop outcomes.49Adventure modesThe five progression modes, unlock requirements, Explore levels, and Sanctum floors.5JobsSix job dossiers with companions, starting loadouts, hero attribute allocation ranges, complete skill compendiums, and official builds.6Town buildingsAll eight town buildings with unlock chapters, functions, upgrade trees, and full Bone and Astral Essence costs.8SteleAll 20 Stele tiers and 225 Oracle objectives with how each one is counted, its rewards, and its tier bonus.20MarketBuy and sell prices, what the goods shelf can roll, order rewards, and what each Market upgrade actually changes.1SanctumMerge odds, conversion yields, and omen costs, with what each Sanctum upgrade actually changes.1WorkshopForging, socketing, and refining costs, ceilings, and outcome chances, plus what a refine attempt puts at risk.1Resources & itemsGold, Blood, and Bone plus every curio and consumable, with what each one is for and where it is used.43Talent categoriesStructured game reference data.3Hero qualitiesCompare the five hero qualities, attribute pools, growth, starting talent points, and optional equipment slots.5Combat rate calculatorDefense, critical, dodge, resistance, cooldown, and skill-cost formulas.6Town upgrade plannerTotal Bone, Astral Essence, and Stele tier for any set of town upgrades.304WorkshopForging, socketing, and refining costs, ceilings, and every outcome chance.3Forge calculatorGold and runestones to forge any item to any level, and the Workshop level it needs.50Item levelsWhat an item's level changes, and where each of those values stops rising.170